DeckStacker v1.0.4
A card game engine for Unity games
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DeckStacker.DSShiftCardOrderAction Class Reference
Inheritance diagram for DeckStacker.DSShiftCardOrderAction:
DeckStacker.DSAction

Public Member Functions

 DSShiftCardOrderAction (DSCard shiftingCard_, int howManyPositions_)
 DSShiftCardOrderAction (List< DSCard > shiftingCards_, int howManyPositions_)
override void Execute ()
Public Member Functions inherited from DeckStacker.DSAction
void Execute ()
void Resolve ()
string PrintType ()

Additional Inherited Members

Protected Member Functions inherited from DeckStacker.DSAction
void LogAction (string actionMessage)
Protected Attributes inherited from DeckStacker.DSAction
System.Type _type = null
bool _actionLogged = false

Detailed Description

This DSAction will shift a card, or cards, by a specified amount of positions in a stack's card list.

Constructor & Destructor Documentation

◆ DSShiftCardOrderAction() [1/2]

DeckStacker.DSShiftCardOrderAction.DSShiftCardOrderAction ( DSCard shiftingCard_,
int howManyPositions_ )
inline

Constructor overload for a single card.

  • shiftingCard = the DSCard you want to shift
  • howManyPositions = the number of positions you wish to shift the card (Negative values are valid)

◆ DSShiftCardOrderAction() [2/2]

DeckStacker.DSShiftCardOrderAction.DSShiftCardOrderAction ( List< DSCard > shiftingCards_,
int howManyPositions_ )
inline

Constructor overload for a list of cards.

  • shiftingCards = the DSCard list you want to shift
  • howManyPositions = the number of positions you wish to shift the cards (Negative values are valid)

Member Function Documentation

◆ Execute()

override void DeckStacker.DSShiftCardOrderAction.Execute ( )
inline

The documentation for this class was generated from the following file: