Public Member Functions | |
| DSFlipCardAction (DSCard flippingCard_, float flipSpd_=-1f) | |
| DSFlipCardAction (List< DSCard > flippingCards_, float flipSpd_=-1f) | |
| override void | Execute () |
Public Member Functions inherited from DeckStacker.DSAction | |
| void | Execute () |
| void | Resolve () |
| string | PrintType () |
Additional Inherited Members | |
Protected Member Functions inherited from DeckStacker.DSAction | |
| void | LogAction (string actionMessage) |
Protected Attributes inherited from DeckStacker.DSAction | |
| System.Type | _type = null |
| bool | _actionLogged = false |
This action flips a list of cards.
You can adjust the card flip spd with the flipSpd parameter in the constructor.
flipSpd is a multiplier on deltaTime, so you can think of this equation when determining how long you want a flip to take:
1f / flipSpd = flipTime
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inline |
Constructor overload for a single card.
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inline |
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inline |