DeckStacker v1.0.4
A card game engine for Unity games
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DeckStacker.DSDelayAction Class Reference
Inheritance diagram for DeckStacker.DSDelayAction:
DeckStacker.DSAction

Public Member Functions

 DSDelayAction (float timeInSeconds_)
override void Execute ()
Public Member Functions inherited from DeckStacker.DSAction
void Execute ()
void Resolve ()
string PrintType ()

Additional Inherited Members

Protected Member Functions inherited from DeckStacker.DSAction
void LogAction (string actionMessage)
Protected Attributes inherited from DeckStacker.DSAction
System.Type _type = null
bool _actionLogged = false

Detailed Description

Pauses the DSActionQueue.actionQueue advancement until timeInSeconds passes.

Constructor & Destructor Documentation

◆ DSDelayAction()

DeckStacker.DSDelayAction.DSDelayAction ( float timeInSeconds_)
inline
  • timeInSeconds = how long this delay will be

Member Function Documentation

◆ Execute()

override void DeckStacker.DSDelayAction.Execute ( )
inline

The documentation for this class was generated from the following file: