DeckStacker v1.0
A card manager plugin for Unity games.
 
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DeckStacker.DSCardTintManager Class Reference

Static Public Member Functions

static void RunUpdate ()
 

Static Public Attributes

static List< DSCardcardsTinting = new List<DSCard>()
 

Properties

static DSCardTintSettingsSO cardTintSettings [get]
 
static float defaultTintSpdMod [get]
 

Detailed Description

This script drives card tinting in DeckStacker.

This will gradually update the colors of cards in cardsTinting.

Member Function Documentation

◆ RunUpdate()

static void DeckStacker.DSCardTintManager.RunUpdate ( )
inlinestatic

Called in the DSTableRunner Update loop.
This triggers the TintCards() and acts as the Update loop for this script.

Field Documentation

◆ cardsTinting

List<DSCard> DeckStacker.DSCardTintManager.cardsTinting = new List<DSCard>()
static

This list tells DSCardTintManager what cards currently need tint updates.

Property Documentation

◆ cardTintSettings

DSCardTintSettingsSO DeckStacker.DSCardTintManager.cardTintSettings
staticget

Cached reference to the card tint settings ScriptableObject. This property is also a wrapper the loads the "DeckStacker Card Tint Settings" if none is assigned to _cardTintSettings, yet.

◆ defaultTintSpdMod

float DeckStacker.DSCardTintManager.defaultTintSpdMod
staticget

A global timing mod for tint clocks.


The documentation for this class was generated from the following file: