DeckStacker v1.0
A card game engine for Unity games
 
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DeckStacker.DSWaitForCardsToStopAction Class Reference
Inheritance diagram for DeckStacker.DSWaitForCardsToStopAction:
DeckStacker.DSAction

Public Member Functions

 DSWaitForCardsToStopAction ()
 
override void Execute ()
 
- Public Member Functions inherited from DeckStacker.DSAction
void Execute ()
 
void Resolve ()
 
string PrintType ()
 

Additional Inherited Members

- Protected Member Functions inherited from DeckStacker.DSAction
void LogAction (string actionMessage)
 
- Protected Attributes inherited from DeckStacker.DSAction
System.Type _type = null
 
bool _actionLogged = false
 

Detailed Description

This action will pause the actionQueue process until the cardsInMotion and cardsWaitingToBeDealt lists are empty.

This effectively pauses further actions until card movement is resolved.

Constructor & Destructor Documentation

◆ DSWaitForCardsToStopAction()

DeckStacker.DSWaitForCardsToStopAction.DSWaitForCardsToStopAction ( )
inline

Member Function Documentation

◆ Execute()

override void DeckStacker.DSWaitForCardsToStopAction.Execute ( )
inline

The documentation for this class was generated from the following file: