DeckStacker v1.0.4
A card game engine for Unity games
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DeckStacker.DSWaitForCardsToStopAction Class Reference
Inheritance diagram for DeckStacker.DSWaitForCardsToStopAction:
DeckStacker.DSAction

Public Member Functions

 DSWaitForCardsToStopAction ()
override void Execute ()
Public Member Functions inherited from DeckStacker.DSAction
void Execute ()
void Resolve ()
string PrintType ()

Additional Inherited Members

Protected Member Functions inherited from DeckStacker.DSAction
void LogAction (string actionMessage)
Protected Attributes inherited from DeckStacker.DSAction
System.Type _type = null
bool _actionLogged = false

Detailed Description

This action will pause the actionQueue process until the cardsInMotion and cardsWaitingToBeDealt lists are empty.

This effectively pauses further actions until card movement is resolved.

Constructor & Destructor Documentation

◆ DSWaitForCardsToStopAction()

DeckStacker.DSWaitForCardsToStopAction.DSWaitForCardsToStopAction ( )
inline

Member Function Documentation

◆ Execute()

override void DeckStacker.DSWaitForCardsToStopAction.Execute ( )
inline

The documentation for this class was generated from the following file: