DeckStacker v1.0
A card game engine for Unity games
 
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DeckStacker.DSResetStackRenderOrderAction Class Reference
Inheritance diagram for DeckStacker.DSResetStackRenderOrderAction:
DeckStacker.DSAction

Public Member Functions

 DSResetStackRenderOrderAction (DSStack targetStack_)
 
override void Execute ()
 
- Public Member Functions inherited from DeckStacker.DSAction
void Execute ()
 
void Resolve ()
 
string PrintType ()
 

Additional Inherited Members

- Protected Member Functions inherited from DeckStacker.DSAction
void LogAction (string actionMessage)
 
- Protected Attributes inherited from DeckStacker.DSAction
System.Type _type = null
 
bool _actionLogged = false
 

Detailed Description

This action resets the "Order In Layer" of a stack's canvas to the _defaultSortOrder of the stack.

The primary use case for this is in conjunction with DSChangeStackRenderOrderAction.
That action will change the render order of the stack, and this action will reset it back to what it was.

Constructor & Destructor Documentation

◆ DSResetStackRenderOrderAction()

DeckStacker.DSResetStackRenderOrderAction.DSResetStackRenderOrderAction ( DSStack targetStack_)
inline

targetStack = the DSStack you wish to reset the Order In Layer of

Member Function Documentation

◆ Execute()

override void DeckStacker.DSResetStackRenderOrderAction.Execute ( )
inline

The documentation for this class was generated from the following file: