Public Member Functions | |
| DSChangeStackRenderOrderAction (DSStack targetStack_, int newRenderOrder_) | |
| override void | Execute () |
Public Member Functions inherited from DeckStacker.DSAction | |
| void | Execute () |
| void | Resolve () |
| string | PrintType () |
Additional Inherited Members | |
Protected Member Functions inherited from DeckStacker.DSAction | |
| void | LogAction (string actionMessage) |
Protected Attributes inherited from DeckStacker.DSAction | |
| System.Type | _type = null |
| bool | _actionLogged = false |
This action changes the "Order In Layer" number of a stack's canvas.
The primary use case for this is when you are dealing a card from one stack to the other, but the render order of the 2 stacks makes the card suddenly appear below a bunch of stuff it should be on top of.
After the deal action has been resolved, the DSResetStackRenderOrderAction should be used to return the stack to it's previous render order.
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