Based in Chicago, IL
Feb 11, 2016 (iOS); Android TBA
Abzorb is a tilt game about consuming orbs by getting as close as you can to them without touching. By tilting your mobile device, collect blue orbs as fast as you can while evading the time-stealing reds. Master 65 challenging levels and unlock new color schemes with the stars you earn along the way.
Abzorb started out as a prototype called "Super Crappy Dodging Game 9000!". I wanted to see if I could make a game in a couple hours, so I stripped the concept of dodging down to its core (getting really close to things without being touched). The game consisted of a series of boxes bouncing around and the player gets points based on their proximity to the boxes. If you touched any of the boxes, you died. (You can still find that old prototype on geraldp.net.) Cut to over a year later, I made a 2 player version of it that got some attention at a local meet up, Indie City Games. Players at the meeting were reacting well to it, so I decided to push it further. After making a few more prototypes, I finally started latching onto the meat of what eventually became Abzorb. Another year and a few months of working nights and weekends later, and Abzorb is ready to ship! It's time to see what people outside of Chicago think of it.
- 65 challenging levels
- Daily Challenge mode (coming soon)
- 9 unlockable color palettes
- Adjustable tilt controls
- High skill ceiling
- 10 leaderboards & 11 achievements through Game Center and Google Play Games (GPG coming soon)
Abzorb (trailer by Dan Fitzgerald) YouTube
Logo & Icon
- "It’s all very clever, and it’s especially enjoyable since I love game mechanics that reward you for getting close to stuff."
- Nathan Reinauer, TouchArcade
- "I recommend giving Abzorb a try if you’re in the mood for a simple pick-up-and-play arcade game that tests your speed and reflexes."
- Christine Chan, AppAdvice
- "Abzorb is a fine tuned tilt based gaming experience that is well worth picking up."
- Trevor Sheridan, Apple N' Apps
- "As a completely impartial judge of this game, you can trust every word I type when I tell you that Abzorb is a game."
- Gerald Kelley, The Best Website
About Gerald Kelley
I'm an indie game developer in the Chicago area focusing on mobile games.
More information on Gerald Kelley, our logo & relevant media are available here.
Creator, Game Designer, Programmer, Artist, Real Human
George Hufnagl (@grhufnagl)
Audio, also a Real Human